Porting UE Developer

5 days ago


Belgrade, Central Serbia tinyBuild Full time €40,000 - €80,000 per year

tinyBuild is a global video game publisher and developer focused on creating long-lasting, sustainable franchises across multiple media formats. Responsible for over 70 titles, including Hello Neighbor, Graveyard Keeper, and Potion Craft, the company has a dozen development studios spread across the US, EU, Serbia, and Ukraine.

We're looking for an experienced Porting Developer to help bring Hello Neighbor 3 to current-gen consoles. Youll be responsible for porting and adapting the game to run smoothly on PS5, PS4, Xbox Series X/S, Xbox One and Nintendo Switch 2, working closely with the rest of the dev team to ensure optimal performance and platform compliance.

Hello Neighbor 3 is a system-based sandbox, where every path is the right one and every action leads to discovery. Players interact with the Raven Brooks simulated in real-time to unravel its mysteries. You can find more information there

We are only considering candidates from Belgrade and the Netherlands to have an opportunity to work in the office.

Your primary responsibilities will include the following:

Porting the game to PS5, PS4, Xbox Series X/S, Xbox One and Nintendo Switch 2

Implementation of console-specific features

Direct work with dev kits

Ensuring technical stability and performance on target hardware

Collaborating with developers to resolve platform-specific issues

Mandatory requirements:

Experience porting to PS5/PS4 and Xbox Series X/S

Experience with UE5

5+ years of development experience in Unreal Engine (UE4/5)

Would be a plus:

Experience porting to other consoles and/or mobile platforms

Experience with various optimizations

Experience creating and optimizing AI (Navigation, BehaviorTree, StateTree)

Knowledge of Git

What are the terms and benefits?

Coverage of expenses for professional courses, conferences, etc.;

Flexible work schedule;

Unlimited paid vacation days and paid sick leave;

Two weeks of general corporate holidays (one in summer and one before Christmas), when all processes and development are put on hold;

Corporate equipment upon request.



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