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Unity Game Developer for Robotics Startup
2 weeks ago
About the Role
We are a US startup opening an office in Belgrade and we are looking for a
Unity Game Developer
to build a high-fidelity simulation environment for testing, training, and validating robotic systems. This simulator will be a critical tool for developing real-world robotics applications, enabling safe and scalable validation of control algorithms, AI models, and sensor integrations.
Responsibilities
- Develop a
realistic simulation environment
for robotic systems using
Unity3D
and
C#
. - Implement
physics-based models
, including rigid body dynamics and real-time sensor emulation. - Create
realistic environments
with terrain, weather conditions, and obstacle interactions. - Optimize the simulator for
high performance
, ensuring real-time execution of physics-based simulations. - Work with
robotics engineers and AI developers
to integrate control systems, perception models, and decision-making algorithms. - Develop
custom tools and plugins
to enhance simulation capabilities, such as logging, visualization, and replay analysis.
Requirements
- Strong experience with
Unity3D
and
C#
. - Knowledge of
real-time physics engines
(Unity Physics, NVIDIA PhysX, Bullet, Mujoco etc.). - Experience with
3D graphics, shaders, and performance optimization
. - Understanding of
robotics concepts
, such as kinematics, sensor simulation, and control systems. - Strong problem-solving skills and ability to work in a fast-paced development environment.
Why Join Us?
- Work on cutting-edge robotics simulation technology.
- Collaborate with a multidisciplinary team of engineers, AI researchers, and roboticists.
- Flexible work environment (hybrid options available).
- Opportunity to contribute to next-generation robotics innovations