
Artist of High-Fidelity Props
4 days ago
We are seeking a skilled 3D props artist to join our team on an AAA+ project. The successful candidate will be responsible for creating high-quality, visually appealing props that meet or exceed project standards.
- Develop and maintain high-poly models and real-time game assets in Maya, 3ds Max, ZBrush, and Photoshop.
- Collaborate with lead artists to ensure timely completion of game assets.
- Communicate regularly with the lead artist regarding task status and obtain guidance as needed.
- Refine artistic abilities and learn new software packages and tools.
- Contribute to a team-oriented environment.
Requirements:
- Minimum 2 years of experience as a 3D props artist.
- Proficiency in modeling, sculpting, and texturing using Maya, 3ds Max, ZBrush, and Photoshop.
- Ability to create visually appealing props with interesting details.
- Experience with Unreal Engine.
- Excellent understanding of form, shape, structure, and silhouette.
- Ability to manage polygon count and texture budgets.
- Sculpting skills.
- Ability to receive constructive feedback.
- Self-motivation, good communication skills, and a great team-player attitude.
Benefits:
- Working with an international team of professionals on exciting projects.
- Learning & development opportunities – mentoring, lectures, and industry events.
- Medical care package.
- Sensibly flexible working hours.
- Breakfasts, snacks, and fruits available during the day, tea and coffee machines.
Role Information:
Area of Work: Game Development.
Service: Create.
Employment Type: Full-time, Permanent.
Working Pattern: Hybrid, Remote.
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