Project Manager

6 days ago


Belgrade, Central Serbia Wargaming Full time €45,000 - €55,000 per year

Job Overview

Visual Department – a department dedicated to the development of visual solutions for various aspects of the game.

Within our team, we create, assemble, and set up game locations for battles. We design ports and visual moods for the player, allowing them to view their ship in some of the most iconic harbors around the world. We also create in-game objects, visual effects (FX), and support the visual content of game events.

In our work, we follow an open and collaborative approach. This means we work as a team, striving to uncover and support the strongest qualities of each team member — so that, as a result, our players receive vibrant and unforgettable visual experiences.

Our team also closely collaborates with the Tech department, which allows us to fully leverage the capabilities of modern technology.

We invite you to watch a few videos that showcase our work:

Reports to

The Project Manager will report to the Head of Visual

What will you do?
  • Planning & Tracking

    • Develop detailed task plans, roadmaps, and milestone schedules.

    • Track deadlines, dependencies, and deliverables across production lines.

    • Maintain Jira/Confluence boards and ensure documentation stays up to date.
  • Process & Coordination

    • Establish and maintain clear, sustainable workflows (Agile, Waterfall, hybrid).

    • Facilitate cross-team and cross-department alignment.

    • Run regular meetings (stand-ups, retros, reviews), document outcomes, and follow up on actions.

    • Coordinate outsourcing activities — manage external vendors, ensure delivery quality, and integrate results into the pipeline.
  • Operational Management

    • Monitor workload distribution and prevent employee overload.

    • Identify and resolve production blockers; escalate when necessary.

    • Mitigate project risks through proactive planning and communication.
  • Managerial Support

    • Mentor junior managers and team leads in project administration.

    • Support onboarding of new roles and employees through established processes.
  • Communication & Reporting

    • Provide transparent communication on goals, priorities, and changes.

    • Deliver regular progress updates to the Head/Deputy Head of Visual.

    • Maintain clarity and predictability in production pipelines.
What are we looking for?
  • Proven experience as a Project Manager in game development, VFX, or creative production.
  • Strong knowledge of project management methodologies
  • Experience with Jira, knowledge of JQL
  • Excellent skills in planning, scheduling, and risk management.
  • Ability to coordinate cross-functional teams and facilitate smooth communication across departments.
  • Experience in outsourcing coordination — vendor management,  pipeline integration.
  • Exceptional communication and facilitation skills — providing clarity, resolving conflicts, and ensuring alignment.
  • English at B2–C1 level, both written and spoken, to ensure clear communication in an international environment.
What additional skills will help you stand out?
  • Background in game development or 3D art production — understanding of pipelines, workflows, and creative standards.
  • Experience working with remote or distributed teams.
  • Knowledge of budgeting and financial tracking for creative projects.
  • Familiarity with R&D workflows and ability to support the rollout of new tools and technologies.
  • Skills in data analysis and reporting (dashboards, KPIs, workload tracking).
  • Strong stakeholder management, including presentations for leadership and external partners.
  • Awareness of AAA production standards and art quality benchmarks.
  • Additional languages (Serbian, Russian, or others) for smoother communication in an international environment.
Work mode
  • Hybrid (3 days of work from the Belgrade office)
  • This role isn't eligible for relocation & immigration support.
Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:

  • Annual leave of 20 working days (additional days based on years of service at Wargaming: up to 25 days)
  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
  • Sick Leave Compensation, Maternity Leave Benefits  
  • Premium Private Health Insurance
  • Career development and education opportunities within the company
  • English clubs and platform for learning languages
  • Mental well-being program (iFeel)
  • Commuting allowance
  • Company events
  • FitPass membership
  • Discounts for employees
  • Personal Gaming Account
  • Coffee, fruits, and snacks in the office
  • On-site canteen with subsidized prices for food and drinks
  • Seniority Awards
  • Referral program - you can recommend the best talents to the Company and receive a reward
Please submit your CV in English to ensure smooth processing and review.
About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.


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