3D Art Course
1 week ago
Location:
Belgrade, Serbia
Duration:
3 months (November – February)
Format:
Pre-recorded lectures / weekly online feedback sessions / practical tasks
Eligibility:
Candidates should be located and legally eligible to work in Serbia.
Additional Information:
Based on performance during the course, some participants may be considered for a full-time position in Wargaming.
Process for the candidate:
Step 1
Read the course description and requirements;
Step 2
Fill out the application;
Step 3
Complete the test task;
Step 4
Short call with us;
Note
Be patient, final decisions may take up to 3 weeks after you complete the process.
Overview
This is a unique course for novice artists with a passion for
3D Art
who want to reach a new professional level. Our mentors are ready to share their expertise and teach you about the technologies and tools used in 3D game development. You will gain practical knowledge necessary for modeling objects in games and learn the specifics of the
World of Warships (WoWS)
asset creation pipeline. You will learn how to work with ship blueprints, study naval technical details in greater depth, master creating clean low-poly meshes and neat, straight UV-unwrapping for subsequent hand-painting of normal and basic maps in Photoshop, followed by artistic texturing in Substance Painter. Working alongside course trainers, you will learn to apply acquired knowledge in real-life project.
Please note that course participants are responsible for having sufficient hardware and software to be able to carry out tasks related to the course.
What will you learn?
- Develop your skills in modeling, UV and normal map creation in Photoshop, and texturing with Substance Painter;
- Work with low texel density;
- Improve your artistic skills, better understand PBS and composition, and learn how to properly render surface textures;
- Using blueprints for 3D modelling;
- Learn more about ship terminology and construction principles;
- Create a game-ready 3D model according to the WoWS asset pipeline.
What are we looking for?
- Practical experience in using one of the modeling programs (Blender, Maya, 3ds Max, etc.);
- Basic knowledge of texturing in Adobe Photoshop and Substance Painter;
- Basic knowledge of UV unwrapping;
- Understanding of PBS principles;
- Up-to-date portfolio;
- English proficiency.
What will help you stand out?
- Passion for naval subjects and understanding of ships;
- Desire to work at Wargaming.
About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see
Wargaming Candidate Privacy Policy
for details on how Wargaming uses your personal data.
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