
3D Environment Artist
2 weeks ago
Job Overview
We are working on an exciting project and are seeking a Senior Environment Artist to join our talented and dynamic team
In this role, you will take part in designing and creating immersive game environments and assets while optimizing workflows and implementing advanced 3D techniques. You will collaborate with the Art Director, technical artists, and level designers to maintain a cohesive visual style.
If you thrive in a dynamic atmosphere and are eager to shape an exciting AAA title from the ground up, we want to hear from you Join us in creating something truly special in the gaming world. Your next big opportunity awaits
Reports toTeam Lead Asset production
What will you do?- Design and create detailed and atmospheric game environments and assets that support the artistic vision of the project from scratch, including materials, textures, LODs, crash states.
- Optimize the environment production pipeline, improve workflows, and implement advanced 3D graphics techniques.
- Collaborate closely with the Art Director, technical artists, and level designers to achieve a cohesive visual style.
- Mentor, support, and develop less experienced artists, sharing knowledge and best practices.
- Participate in the development of technical solutions to streamline environment creation without compromising quality.
- Ensure the created content meets technical requirements and artistic direction.
- Manage deadlines and efficiency within the environment team.
- Experiment with new tools and technologies to enhance the production process.
- 3+ years of experience as a Senior Environment Artist in AAA projects.
- Strong proficiency with Maya, 3ds Max, Blender, ZBrush, Substance Painter/Designer, and Photoshop.
- Experience working with game engines (Unreal Engine, Unity, or proprietary engines).
- Understanding of lighting principles, materials, compositing, and content optimization.
- Systematic thinking, ability to optimize pipelines, and propose efficient solutions.
- Technical understanding of shaders, LODs, and scene optimization.
- Passion for innovation and keeping up with the latest industry trends.
- Experience creating photorealistic environments for next-gen games.
- Deep knowledge of procedural modeling and environment generation (Houdini, World Machine, etc.).
- Photogrammetry experience in Metashape/Reality Capture including shooting, processing, cleaning up assets and textures.
- Onsite
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
- Annual leave of 20 working days (additional days based on years of service at Wargaming: up to 25 days)
- Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
- Sick Leave Compensation, Maternity Leave Benefits
- Premium Private Health Insurance
- Career development and education opportunities within the company
- English clubs and platform for learning languages
- Mental well-being program (iFeel)
- Commuting allowance
- Company events
- FitPass membership
- Discounts for employees
- Personal Gaming Account
- Coffee, fruits, and snacks in the office
- On-site canteen with subsidized prices for food and drinks
- Seniority Awards
- Referral program - you can recommend the best talents to the Company and receive a reward
About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
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